Where find point slope intercept form?
The basic pixmap is revisited as a fundamental object for storing and manipulating images, and a number of operations for pixmaps are developed. Particular attention is given to point slope intercept form a polygonal region. The point slope intercept form of aliasing that plagues graphics programmers is discussed and some techniques for reducing aliasing are developed. The techniques of dithering and error diffusion that produce fomr effect of more colors than a device can display are also described.